Intermediate · 8 min

Importing into Unity and Unreal

Presets, scale and materials explained.

Unity

  • Download the Unity FBX preset
  • Drag into Assets; scale is set to 1 unit = 1 metre
  • Assign the extracted textures to a Lit material

Unreal

  • Download the Unreal FBX preset
  • Import with 'Combine meshes' on
  • Use the ORM packing plan to wire occlusion, roughness and metal into one texture
Godot and web: use GLB, which keeps materials in one file.

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